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INTRODUCTION
CERAMIC MATERIALS
01. HAND SCULPTURE
02. PINCH BOWL
03. CYLINDRICAL VASE
04. POTTERY
05. SIMPLE BIRD
06. ANIMAL
07. HUMAN FIGURE
08. FIGURE GROUPS
09. PORTRAIT HEAD
10. TILE
11. ASH TRAY
12. BOX
13. CURVED FORMS
14. HANDLES
15. DECORATIVE PROCESSES
16. CERAMIC JEWELRY
17. TOYS
18. PLASTER BAT
19. PRESS MOLDS
20. 2-PIECE MOLD
RESOURCES
ADD URLCONTACT US
PRIVACY POLICY
1. HAND SCULPTURE
Material — gray stoneware, gray or terra cotta sculpture clay, one handful Tools — use your hands only
This exercise will help you get the feel of the clay, but you also will produce a piece of ceramic sculpture. Take a mass of clay as large as you can conveniently hold in one hand, wedge it thoroughly (see Introduction, page 12), and shape it into a ball or egg shape (Figure 1). With both hands, squeeze and press it into a simple form which results from the use of the hands only (Figure 2). Don't lay it down or work on it while it rests on the table. Slowly organize it into a simple rhythmic shape, stressing those lines or contours which seem most pleasing (Figure 3). Use only your fingers and hands for tools. The result will be an abstract sculpture. This is an excellent way to learn how to begin sculpture.
If you don't like abstract sculpture, you can convert the original hand sculpture described in the above paragraph into a recognizable form. To make an animal or human figure, start as you did above by twisting and pressing the mass and studying it until it suggests a form such as an animal, or an active (dancing), or a passive (reclining) human figure (Figure 4). Then follow out the suggestion by modeling the form further with the fingers first and then with tools if you wish. Other suggestions are heads; figures, seated or lying down; or fantastic animals.
Figure 5—Hand sculptures made by 12-14-year-old students.
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Figure 1—Shape as large a piece of clay as you can hold conveniently in one hand into a ball.
Figure 2—Squeeze and press it with both hands.
Figure 3—Slowly organize it into a simple rhythmic shape.
Figure 4—Model the shape into an animal or figure, but retain the original rhythmic design.
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